Feyfoul (Moderate)Consumable 8
Source Pathfinder Kingmaker
Price 90 gp
Weight negligible
Activate Interact
To creatures other than fey, the scent of feyfoul seems to be a faint but non-obnoxious odor of cinnamon, but fey find that the stuff interferes with their ability to manipulate a creature's mind. Jubilost invented feyfoul accidentally while he was attempting to create a cologne that would enhance its wearer's appearance to make them seem more otherworldly, but to anyone that asks, the gnome alchemist quickly claims that he'd always intended to create an alchemical tool that provided protection from fey magic.
A single dose of feyfoul spritzed on a person in the manner of perfume grants the wearer a +2 item bonus to Will saving throws against mental effects generated by fey creatures for 1 hour.
Effect: Feyfoul (Moderate)
Traits
This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.
AlchemicalAlchemical items are powered by reactions of alchemical reagents. Alchemical items aren't magical and don't radiate a magical aura.
ConsumableAn item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.