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Frost (Greater)Equipment 15


ColdConjurationMagical
Source Pathfinder Core Rulebook
Price 6,500 gp
Weight negligible

This weapon is empowered with freezing ice. It deals an additional 1d6 cold damage on a successful Strike.

On a critical hit, the target is also Slowed 1 until the end of your next turn unless it succeeds at a DC 34 fortitude save.

Cold damage dealt by this weapon ignores the target's cold resistance.

Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Cold

Effects with this trait deal cold damage. Creatures with this trait have a connection to magical cold.

Conjuration

Effects and magic items with this trait are associated with the conjuration school of magic, typically involving summoning, creation, teleportation, or moving things from place to place.

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. A magical item radiates a magic aura infused with its dominant school of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.