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Hongbao of Many ThingsEquipment 5

Source Pathfinder Blog
Weight light

This enchanted long, red envelope is decorated with beautiful illustrations in gold ink. The hongbao holds twelve slips safely within.

Activate One Action Interact;

Effect You draw a randomly selected slip from the hongbao, which transforms permanently into a useful item. Until you draw another item, the illustration on the outside of the hongbao changes to one of twelve animals, matching the item pulled. Each slip can be drawn only once; after the last slip is gone, the hongbao becomes a non-magical red envelope that retains the illustration of the final slip drawn. The effects of each slip are as follows:

  1. 3d4 #Firecrackers small firecracker pellets that let out a loud squeak when thrown against a hard surface.
  2. Embroidered Leather Armor made from oxhide.
  3. A Healing Potion (Lesser), except it is applied as a balm instead of drunk.
  4. A stuffed bunny dressed in red robes.
  5. 50 feet of coiled silk Rope.
  6. A bottle of snake wine.
  7. A wooden, horse-drawn Wagon.
  8. A musical Musical Instrument (Handheld) made out of a ram's horn.
  9. A collapsible metal-banded bo Staff.
  10. An ornate jeweled egg.
  11. A small, jade, statuette of a guardian lion dog.
  12. 6 delicious pork buns that function as emergency Rations.



Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.


Effects and magic items with this trait are associated with the conjuration school of magic, typically involving summoning, creation, teleportation, or moving things from place to place.


Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. A magical item radiates a magic aura infused with its dominant school of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.