🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Invisibility (Greater)Equipment 10


IllusionMagical
Source Pathfinder Core Rulebook
Price 1,000 gp
Weight negligible

Light seems to partially penetrate this armor.

Activate One Action command

Frequency three times per day


Effect Whispering the command word, you become invisible for 1 minute, gaining the effects of a 2nd-level Invisibility spell.

Craft Requirements Supply one casting of invisibility.

Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Illusion

Effects and magic items with this trait are associated with the illusion school of magic, typically involving false sensory stimuli.

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. A magical item radiates a magic aura infused with its dominant school of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.