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Irritating Thorn SnareConsumable 4

Source Pathfinder #176: Lost Mammoth Valley
Price 15 gp
Weight negligible

You dip thorns, spines, or pine needles in a mild toxin that causes skin irritation and swelling, then lash them together into a ball. When a creature enters the snare's square, the thorny ball is lobbed at that creature, dealing 3d8 piercing damage. The creature must attempt a DC 19 reflex save.

Critical Success The target is unaffected.

Success The target takes half damage.

Failure The target takes full damage and 1d6 Persistent Poison Damage.

Critical Failure The target takes double damage and 2d6 Persistent Poison Damage.



Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.


An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.


A hazard with this trait is a constructed physical object.


Traps typically made by rangers, snares follow special rules that allow them to be constructed quickly and used on the battlefield.


A hazard or item with this trait is constructed to hinder interlopers.