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Lady's ChaliceEquipment 3


UncommonConjurationDivineGood
Source Pathfinder Book of the Dead
Price 60 gp
Weight light

This silver chalice bears the symbol of Pharasma, a swirling cloud that transforms into a flight of whippoorwills that encircle the top. The chalice can be activated in one of two ways, though only once per day total.


Activate One Action envision

Frequency Once per day


Effect The chalice fills with a single vial's worth of Holy Water. The water loses its potency after 1 day if poured into any container other than a font specifically sanctified by a cleric of Pharasma. It similarly loses its potency 1 day after being removed from such a font.


Activate One Action Strike

Frequency once per day

Requirements The Lady's Chalice is full of a vial's worth of holy water


Effect The chalice splashes a spiral of holy water into an adjacent space. This is a simple thrown weapon with a range of 5 feet. Unlike an alchemical bomb, it doesn't add the manipulate trait to the attack made with it. If it hits, it deals 2d6 good damage and 2 good splash damage (including to you, if you're evil).

Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Conjuration

Effects and magic items with this trait are associated with the conjuration school of magic, typically involving summoning, creation, teleportation, or moving things from place to place.

Divine

This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical.

Good

Good effects often manipulate energy from good-aligned Outer Planes and are antithetical to evil divine servants or divine servants of evil deities. A creature with this trait is good in alignment. An ability with this trait can be selected or used only by good creatures.