🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Lock (Poor)Equipment 0


Source Pathfinder Core Rulebook
Price 2 sp
Weight negligible

Picking a poor lock requires two successful DC 15 thievery checks.

Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.