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Manacles (Good)Equipment 9


Source Pathfinder Core Rulebook
Price 250 gp
Weight negligible

You can manacle someone who is willing or otherwise at your mercy as an exploration activity taking 10-30 seconds depending on the creature's size and how many manacles you apply. A two‑legged creature with its legs bound takes a -15‑foot circumstance penalty to its Speeds, and a two‑handed creature with its wrists bound has to succeed at a DC 5 flat any time it uses a manipulate action or else that action fails. This DC may be higher depending on how tightly the manacles constrain the hands. A creature bound to a stationary object is immobilized. For creatures with more or fewer limbs, the GM determines what effect manacles have, if any. Freeing a creature from good manacles requires five successful DC 32 thievery checks.

Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.