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Minotaur ChairEquipment 9


Source Pathfinder Lost Omens: The Grand Bazaar
Price 600 gp
Weight 4 bulk

A minotaur chair is a traveler's chair with chair storage, impulse control, and +1 striking wounding wheel spikes. The wheel spikes can have runes upgraded, transferred, or added as normal. The chair magically stores the kinetic energy from movement throughout the day, allowing you to expend it to make a powerful rushing charge.


Activate Two Actions Interact

Frequency once per hour


Effect You rush forward with the wheelchair in a powerful charge, bowling through foes who stand in the way. Stride in a straight line, moving through enemies' spaces and making an attack with the wheel spikes against every foe in the line. If the foe is Prone, the following effects apply: the attack gains a +1 circumstance bonus to damage per weapon damage die, and the wounding rune deals 1d12 Persistent Bleed Damage on a hit (or 3d6 Persistent Bleed Damage on a critical hit).

Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.