🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Mudrock SnareConsumable 10


UncommonConsumableKoboldMechanicalSnareTrap
Source Pathfinder Lost Omens: The Grand Bazaar
Price 170 gp
Weight negligible

Fired clay covers a pit of thin mud interspersed with fragile vials of blue dragon blood. The first creature to step into the square breaks through the clay and sinks into the pit, fracturing the vials and rapidly hardening the mud as it touches the blue dragon blood. That creature must attempt a DC 29 fortitude save as the mud hardens over its legs.


Critical Success The creature is unaffected.

Success The creature takes a -5-foot circumstance penalty to its Speed for 1 minute or until it Escapes (DC 27).

Effect: Mudrock Snare (Success)

Failure The creature is Stunned 2, and it takes a -10-foot circumstance penalty to its Speed for 1 minute or until it Escapes (DC 27).

Effect: Mudrock Snare (Failure)

Critical Failure The creature is Stunned 3, and it's Immobilized for 1 minute or until it Escapes (DC 27).

Craft Requirements Supply 75 gp worth of refined blue dragon blood.

Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Consumable

An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.

Kobold

A creature with this trait is a member of the kobold ancestry.

Mechanical

A hazard with this trait is a constructed physical object.

Snare

Traps typically made by rangers, snares follow special rules that allow them to be constructed quickly and used on the battlefield.

Trap

A hazard or item with this trait is constructed to hinder interlopers.