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Nightmare SaltConsumable 20


RareAlchemicalConsumableIngestedPoison
Source Pathfinder #149: Against the Scarlet Triad
Price 14,000 gp
Weight light

This potent poison consists of crystals whose flavor and appearance mimics edible salt but whose effects are deadly: victims experience periods of waking nightmares that overload the senses and eventually result in death through a combination of shock and exhaustion.


Activate Three Actions Interact (Ingested)

Saving Throw DC 43 fortitude

Onset 1 hour

Maximum Duration 5 days

Stage 1 Frightened 2 once every 1d4 hours, plus Fatigued (1 day)

Stage 2 Confused for 1 minute once every 1d4 hours, plus frightened 3 and fatigued (1 day)

Stage 3 frightened 3, plus confused for 1d4 minutes, once every hour, plus fatigued (1 day)

Stage 4 death

Traits

Rare

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.

Alchemical

Alchemical items are powered by reactions of alchemical reagents. Alchemical items aren't magical and don't radiate a magical aura.

Consumable

An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.

Ingested

This poison is delivered when drunk or eaten.

Poison

An effect with this trait delivers a poison or deals poison damage. An item with this trait is poisonous and might cause an affliction.