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Oblivion EssenceConsumable 19


UncommonAlchemicalConsumableInjuryPoison
Source Pathfinder #149: Against the Scarlet Triad
Price 6,500 gp
Weight light

Created from a daemon's powdered soul gems or refined from the waters of Abaddon's rivers, oblivion essence causes victims to rapidly age and decay.


Activate One Action Interact (Injury)

Saving Throw DC 42 fortitude

Maximum Duration 6 rounds

Stage 1 8d6 poison damage and Slowed 1 (1 round)

Stage 2 10d6 poison damage, Enfeebled 2, and slowed 1 (1 round)

Stage 3 12d6 poison damage, enfeebled 3, slowed 1 (1 round)

Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Alchemical

Alchemical items are powered by reactions of alchemical reagents. Alchemical items aren't magical and don't radiate a magical aura.

Consumable

An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.

Injury

This poison is delivered by damaging the recipient.

Poison

An effect with this trait delivers a poison or deals poison damage. An item with this trait is poisonous and might cause an affliction.