🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Potion of UndetectabilityConsumable 18


ConsumableIllusionMagicalPotion
Source Pathfinder Core Rulebook
Price 4,400 gp
Weight light

Drinking this dull-black liquid makes you undetectable to divinations.

This grants the same effects as Mind Blank, but without the bonus against mental effects. You also gain the effects of a 4th-level Invisibility spell, which protects against See Invisibility spells of 8th level and lower and has a DC of 36 against True Seeing.

The potion's effects last for 10 minutes.

Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Consumable

An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.

Illusion

Effects and magic items with this trait are associated with the illusion school of magic, typically involving false sensory stimuli.

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. A magical item radiates a magic aura infused with its dominant school of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

Potion

A potion is a magical liquid activated when you drink it.