🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Rune of Sin (Envy)Equipment 12


UncommonAbjurationArcaneInvestedTattoo
Source Pathfinder Secrets of Magic
Price 1,700 gp
Weight negligible

This jagged glyph, the envy Thassilonian rune of sin, reacts to abjuration magic. When you Cast an abjuration Spell, you gain resistance 5 to damage from spells until the start of your next turn. This resistance is increased to 7 against abjuration spells.

Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Abjuration

Effects and magic items with this trait are associated with the abjuration school of magic, typically involving protection or wards.

Arcane

This magic comes from the arcane tradition, which is built on logic and rationality. Anything with this trait is magical.

Invested

A character can wear only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn't invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).

Tattoo

A tattoo is a type of item that is drawn or cut into a creature's skin and usually takes the form of images or symbols.