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Tracker's Goggles (Greater)Equipment 9


DivinationInvestedMagical
Source Pathfinder Core Rulebook
Price 660 gp
Weight negligible

These lenses of forest-green glass are bound in rough leather stitched with crude twine.

While wearing these goggles, you gain a +2 bonus to Survival checks to Sense Direction and Track.

If you fail a check to Track, you can try again after 15 minutes rather than an hour.

Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Divination

The divination school of magic typically involves obtaining or transferring information, or predicting events.

Invested

A character can wear only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn't invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. A magical item radiates a magic aura infused with its dominant school of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.