Vermin Repellent Agent (Moderate)Consumable 8
Source Pathfinder Lost Omens: Pathfinder Society Guide
Price 75 gp
Weight light
Activate Interact
This specialized cream serves as a repellent to stave off insects.
The repellent also binds with a number of common insect venoms, dulling the potency and giving the wearer's immune system a boost to resist venoms.
Once applied to your skin, the repellent grants you a +2 item bonus to Fortitude saving throws against poisons for 4 hours.
Effect: Vermin Repellent Agent (Moderate)
In addition, any arthropods (insects, spiders, scorpions, crabs, and similar invertebrate animals) must attempt a Will save (DC 24) when attempting to attack you with a melee Strike, or with a swarm attack such as the spider swarm's swarming bites. The arthropod then becomes temporarily immune for 1 minute.
Critical Success The creature can act normally.
Success The creature is Frightened 1.
Failure The creature is frightened 2.
Critical Failure The creature is frightened 2 and Fleeing.
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
AlchemicalAlchemical items are powered by reactions of alchemical reagents. Alchemical items aren't magical and don't radiate a magical aura.
ConsumableAn item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.