ClawsongSpell 2
Traditions Divine, Primal
Cast (verbal)
Range 30 feet
Target 1 willing creature with an unarmed claw Strike
Duration sustained up to 1 minute
You sing a fierce prayer, low and growling, and awaken the ancient spirit of a Terwa beast to guide and strengthen the target's unarmed blows.
The target's claw attack gains the versatile (piercing) trait, and deals 1d6 slashing damage. If the target's claw attack already deals 1d6 slashing damage, it deals 1d8 instead.
If its claw attack already had the versatile (piercing) trait, it gains the deadly 1d8 trait.
Heightened (4th) The spell can affect up to 6 willing creatures with unarmed claw Strikes.
Spell Effect: Clawsong (Damage Increase D6)
Spell Effect: Clawsong (Damage Increase D8)
Spell Effect: Clawsong (Versatile Piercing)
Spell Effect: Clawsong (Deadly D8)
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
TransmutationEffects and magic items with this trait are associated with the transmutation school of magic, typically changing something's form.