Create SkinstitchRitual 6
Cast 1 day
Cost Rare oils worth 480 gp
Secondary Casters 1
Primary Check Religion (expert)
Secondary Checks Crafting
Range Touch
Target 1 frame covered in the skin of sentient humanoids
You transform the target into a skinstitch, a hideous construct covered in the flesh of sentient humanoids.
Critical Success The target becomes a skinstitch. If it's at least 4 levels lower than you, you can make it a minion which gives it the minion trait. You can have a maximum of four minions under your control. If it doesn't become a minion, you can give it one simple command that it pursues single-mindedly. If you aren't a follower of Norgorber, it ignores any of your subsequent commands. A follower of Norgorber can give the skinstitch simple commands by presenting a Religious Symbol of the deity and commanding it with a single action that has the auditory and concentrate traits.
Success As critical success, except a skinstitch that doesn't become your minion stays in place and attacks anyone that attacks or tries to move it, rather than following your command.
Failure You fail to create the skinstitch.
Critical Failure You create the skinstitch, but it goes berserk and attempts to kill you, ignoring your commands even if you are a follower of Norgorber.
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
TransmutationEffects and magic items with this trait are associated with the transmutation school of magic, typically changing something's form.