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Desperate RepairSpell 5

Source Pathfinder Lost Omens: Knights of Lastwall
Traditions Arcane, Primal
Cast Reaction (verbal)
Range 60 feet
Target 1 shield

Trigger A shield within range would be reduced to 0 Hit Points by a damaging effect

Requirements The triggering shield had more than 1 Hit Point before taking damage.

You hold a shield together with the power of your magic, forcing wood and steel to fuse back together. The shield remains at 1 Hit Point and isn't destroyed. Its construction is weakened until someone takes the time to repair it, preventing desperate repair or a similar ability from saving the same shield until your next daily preparations.



Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.


Effects and magic items with this trait are associated with the transmutation school of magic, typically changing something's form.