Tortoise and the HareSpell 4
Source Pathfinder Secrets of Magic
Traditions Occult, Primal
Cast (somatic, verbal)
Range 30 feet
Target 1 foe, and either yourself or 1 ally
Saving Throw Fortitude
You prove that slow and steady doesn't always win the race by turning a foe into a proverbial tortoise and yourself or an ally into a hare, siphoning some of the foe's speed and granting it to the other target. The effects depend on the foe's Fortitude save.
Critical Success The targets are unaffected.
Success The foe is Slowed 1 for 1 round, and the other target is unaffected.
Failure The foe is slowed 1 for 3 rounds and the other target is Quickened for 1 round. It can use the extra action to Step, Stride, or Strike.
Critical Failure The foe is slowed 1 for 3 minutes and the other target is quickened for 1 minute. It can use the extra action to Step, Stride, or Strike.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
TransmutationEffects and magic items with this trait are associated with the transmutation school of magic, typically changing something's form.