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BogeyCreature 3


UncommonNESmallFey
Source Pathfinder #152: Legacy of the Lost God
Perception +9 (low-light vision)
Languages Aklo, Sylvan
Skills Acrobatics +10, Deception +10, Intimidation +8, Stealth +10
Str +2, Dex +3, Con +2, Int -2, Wis +1, Cha +3

AC 20; Fort +7; Reflex +12; Will +8;
HP 35
Speed 30 feet
Immunities fear effects
Weaknesses Coldiron 4

Claw One Action +10 (+6, +2) to hit (agile, finesse, magical) 1d8+3 Slashing

Low-Light Vision

The monster can see in dim light as though it were bright light, so it ignores the Concealed condition due to dim light.

Devour Soul Three Actions (necromancy, occult)

Requirements The bogey has killed a creature within the last round and is adjacent to the creature


Effect The bogey consumes the creature's soul. The soul is utterly destroyed-nothing short of Wish or a similar effect can restore it to life, and only after the bogey has been slain. The bogey regains Hit Points equal to double the level of the consumed creature. After devouring three souls within a year, the bogey transforms into a bugaboo.

Surprise Attack

On the first round of combat, creatures that haven't acted yet are Flat-Footed to the bogey.


Occult Innate Spells (DC 18, +8 to hit)

Cantrips (2nd Level): Ghost Sound, Message
1st Level: Fear


A bogey typically hunts a single creature at a time, usually a small child or elderly person, methodically stalking and tormenting their prey. Often hiding under a bed, amid a dark attic space, or in a closet left slightly ajar, the bogey delights in the slow, methodical cultivation of fear in its victims.


Bogeymen are stealers of innocence and devourers of souls. Few targets who survive an encounter with them remain unchanged. Different names are given to bogeymen according to their varying sizes and degrees of power, which typically advance as the monsters consume more souls.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Fey

Creatures of the First World are called the fey.