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DraxieCreature 3

Source Pathfinder Bestiary 3
Perception +8 (low-light vision)
Languages Common, Sylvan, Telepathy (touch)
Skills Acrobatics +9, Deception +10, Diplomacy +8, Nature +6, Stealth +11
Str -1, Dex +4, Con +1, Int +3, Wis +1, Cha +3

AC 19; Fort +6; Reflex +11; Will +8;
HP 45
Speed 15 feet (fly 40 feet)
Weaknesses Coldiron 5

Jaws One Action +11 (+7, +3) to hit (agile, finesse, magical) 1d8+3 Bludgeoning
Euphoric Spark One Action +7 (+2, -3) to hit (enchantment, magical, range 20) 2d4+3 Mental

Low-Light Vision

The monster can see in dim light as though it were bright light, so it ignores the Concealed condition due to dim light.

Telepathy (Touch) (aura, divination, magical)

A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would.

Breath Weapon Two Actions (emotion, enchantment, incapacitation, mental, primal)

The draxie breathes pixie dust in a 15-foot cone, with a random effect determined each time they use their Breath Weapon.

Each creature in the area must succeed at a DC 17 will save or be affected. Roll 1d4 to determine the effect. The draxie can't use Breath Weapon again for 1d4 rounds.

  1. The target takes the effects of the Charm spell.
  2. The target loses its last 5 minutes of memory.
  3. The target takes the effects of a Sleep spell.
  4. The target becomes Stupefied 2 and Slowed 1 from euphoria.

Primal Innate Spells (DC 20, +12 to hit)

Cantrips (2nd Level): Dancing Lights, Ghost Sound, Prestidigitation
1st Level: Illusory Disguise
2nd Level: Faerie Fire, Invisibility

The mischievous dragon sprites known as draxies have dueled their pixie cousins for the title of ultimate prankster for centuries. Possessed of draconic features and brilliant colorations, draxies descend from a mighty faerie dragon, reincarnated into multiple draxies after her death in the mercurial fashion of the fey realm. Draxies exercise patience and planning to create the perfect pranks, spending months, or even years, on their efforts.

Tiny winged fey with intense curiosity and adventurous spirits, sprites often find themselves in risky situations and shenanigans belying their stature. While their pixie and grig cousins are most common, numerous additional types of sprites were born from the faerie realm of the First World. These include draxies, melixies, and nykteras, each of which shares commonalities with a different animal or magical creature.



Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.


Creatures of the First World are called the fey.


A family of diminutive winged fey with a strong connection to primal magic.