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Explosive RatCreature 0


RareNSmallAnimal
Source Pathfinder Bounty #20: Burden in Bloodcove
Perception +6 (low-light vision; scent (imprecise) 30 feet)
Languages none
Skills Acrobatics +6, Athletics +3, Stealth +6
Str +2, Dex +3, Con +2, Int -4, Wis +1, Cha -3

AC 16; Fort +7; Reflex +8; Will +4;
HP 16
Speed 30 feet (climb 10 feet)

Jaws One Action +8 (+4, +0) to hit (agile, finesse) 1d6+2 Piercing

Low-Light Vision

The monster can see in dim light as though it were bright light, so it ignores the Concealed condition due to dim light.

Scent (Imprecise) 30 feet

Scent involves sensing creatures or objects by smell, and is usually a vague sense. The range is listed in the ability, and it functions only if the creature or object being detected emits an aroma (for instance, incorporeal creatures usually do not exude an aroma).

If a creature emits a heavy aroma or is upwind, the GM can double or even triple the range of scent abilities used to detect that creature, and the GM can reduce the range if a creature is downwind.

Explosive Harness

The rat is connected to an explosive harness, which displays an ominous 1-minute pocket watch. The harness will explode after 1 minute (10 rounds) if it is not disabled, or immediately if the rat takes fire damage. This explosion deals 2d6 fire damage to the rat and all creatures within a 5-foot burst (DC 15 basic reflex save) and ignites flammable objects in the area.
If the rat is Grappled, Restrained, or Unconscious, an adjacent creature can attempt to safely remove and disable the harness with a successful DC 17 nature or DC 17 thievery check or a successful DC 15 tanning-lore check. An attempt to disable the harness uses two actions.



Traits

Rare

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.