🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Gwibble (3-4)Creature 3


UniqueLESmallFeyGremlin
Source Pathfinder Society Scenario #1-02: The Mosquito Witch
Perception +9 (darkvision, scent (imprecise) 30 feet)
Languages Undercommon
Skills Acrobatics +11, Diplomacy +6, Nature +7, Stealth +11, Thievery +11
Str +0, Dex +4, Con +2, Int -1, Wis +2, Cha +0

AC 20; Fort +7; Reflex +11; Will +9;
HP 44
Speed 20 feet (climb 20 feet)
Weaknesses Coldiron 2

Shortsword One Action +11 (+7, +3) to hit (agile, finesse, versatile s) 1d6 Piercing
Dart One Action +11 (+7, +3) to hit (agile, range increment 20, thrown) 1d4 Piercing

Darkvision

A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level Darkness spell, block normal darkvision. A monster with Greater Darkvision, however, can see through even these forms of magical darkness.

Scent (Imprecise) 30 feet

Scent involves sensing creatures or objects by smell, and is usually a vague sense. The range is listed in the ability, and it functions only if the creature or object being detected emits an aroma (for instance, incorporeal creatures usually do not exude an aroma).

If a creature emits a heavy aroma or is upwind, the GM can double or even triple the range of scent abilities used to detect that creature, and the GM can reduce the range if a creature is downwind.

Self-Loathing (emotion, mental)

A mitflit's self-loathing makes it easy to influence. It takes a -4 penalty to its Will DC against checks to Coerce, Demoralize, Make an Impression, and Request.

Vermin Empathy

Mitflits can use Diplomacy to Make an Impression on and Request things of arthropods (insects, spiders, scorpions, crabs, and similar invertebrate animals). Most arthropods have a starting attitude of Indifferent to mitflits.

At-Will Spells

The monster can cast its at-will spells any number of times without using up spell slots.

Baleful Blade

Any creature affected by the Bane spell is Flat-Footed to Gwibble.

Hidden Movement

If Gwibble starts his turn Undetected by a creature or merely Hidden from it, that creature is Flat-Footed against Gwibble's attacks until the end of Gwibble's turn.

Sneak Attack

Gwibble deals an extra 2d6 precision damage to Flat-Footed creatures.

Vengeful Anger (emotion, mental)

As long as it isn't Frightened, a mitflit gains a +2 status bonus to damage rolls against a creature that has previously damaged or tormented it.


Primal Innate Spells (DC 20, +12 to hit)

Cantrips (2nd Level): Prestidigitation
1st Level: Bane
2nd Level: Speak with Animals (At Will) (Arthropods only)



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Fey

Creatures of the First World are called the fey.