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MelixieCreature 0

Source Pathfinder Bestiary 3
Perception +4 (low-light vision)
Languages Common, Sylvan, Speak With Arthropods
Skills Acrobatics +6, Lore +6, Crafting +6, Stealth +6
Str -1, Dex +4, Con +2, Int +2, Wis +0, Cha +3

AC 16; Fort +6; Reflex +8; Will +4;
HP 17
Speed 10 feet (fly 40 feet)
Weaknesses Coldiron 2

Stinger One Action +8 (+4, +0) to hit (agile, finesse, magical) 1d6-1 Bludgeoning
Sting Shot One Action +8 (+3, -2) to hit (evocation, magical, range 20) 1d6 Poison

Low-Light Vision

The monster can see in dim light as though it were bright light, so it ignores the Concealed condition due to dim light.

Speak with Arthropods

A melixie can communicate with arthropods, such as insects, spiders, scorpions, crabs, and similar invertebrate animals. They can use Diplomacy to Make an Impression on arthropods and Request things from arthropods.

Sugar Rush One Action (manipulate)

The melixie consumes a large quantity of sugar, honey, nectar, or similar sweets and goes into a frenzied state. The melixie immediately Strides or Flies.

For the next 1d4+1 rounds, the melixie is Quickened, and can use the additional action only to Stride or Fly. As soon as the rush ends, the melixie is Fatigued for 1 minute.

Primal Innate Spells (DC 17, +9 to hit)

Cantrips (1st Level): Dancing Lights, Ghost Sound
1st Level: Ant Haul

Melixies are hyperactive insect sprites with legendary sweet tooths, capable of drinking down honey, nectar, sugar, and other sweets in alarming quantities. Melixies take the insectile wings common among winged fey and up the ante with antennae and additional insect features, typically shared with bees but sometimes with butterflies, moths, ladybugs, or other beetles. Melixies live in a pattern of rapid consumption of sweets, incredible productivity in tasks of all sorts, and then a crash to sleep it all off and start again. Melixies in their productive state even engage happily in large-scale repetitive tasks that most sprites find dreadfully dull. In their spare time, melixies love to dance, and some of them learn a dancelike sign language called Melisylvan, allowing them to communicate a full range of information through movement.

Tiny winged fey with intense curiosity and adventurous spirits, sprites often find themselves in risky situations and shenanigans belying their stature. While their pixie and grig cousins are most common, numerous additional types of sprites were born from the faerie realm of the First World. These include draxies, melixies, and nykteras, each of which shares commonalities with a different animal or magical creature.



Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.


Creatures of the First World are called the fey.


A family of diminutive winged fey with a strong connection to primal magic.