Mitflit SneakCreature 1
Source Pathfinder Society Scenario #1-02: The Mosquito Witch
Perception +6 (darkvision, scent (imprecise) 30 feet)
Languages Undercommon
Skills Acrobatics +7, Diplomacy +4, Nature +4, Stealth +7, Thievery +7
Str -1, Dex +4, Con +1, Int -1, Wis +1, Cha +0
AC 16; Fort +5; Reflex +10; Will +6;
HP 23
Speed 20 feet (climb 20 feet)
Weaknesses Coldiron 2
Shortsword +9 (+5, +1) to hit (agile, finesse, versatile s) 1d6 - 1 Piercing
Dart +9 (+5, +1) to hit (agile, range increment 20, thrown) 1d4 - 1 Piercing
Darkvision
A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level Darkness spell, block normal darkvision. A monster with Greater Darkvision, however, can see through even these forms of magical darkness.
Scent (Imprecise) 30 feetScent involves sensing creatures or objects by smell, and is usually a vague sense. The range is listed in the ability, and it functions only if the creature or object being detected emits an aroma (for instance, incorporeal creatures usually do not exude an aroma).
If a creature emits a heavy aroma or is upwind, the GM can double or even triple the range of scent abilities used to detect that creature, and the GM can reduce the range if a creature is downwind.
Self-Loathing (emotion, mental)A mitflit's self-loathing makes it easy to influence. It takes a -4 penalty to its Will DC against checks to Coerce, Demoralize, Make an Impression, and Request.
Vermin EmpathyMitflits can use Diplomacy to Make an Impression on and Request things of arthropods (insects, spiders, scorpions, crabs, and similar invertebrate animals). Most arthropods have a starting attitude of Indifferent to mitflits.
At-Will SpellsThe monster can cast its at-will spells any number of times without using up spell slots.
Sneak AttackThe mitflit sneak deals an extra 1d6 precision damage to Flat-Footed creatures.
Vengeful Anger (emotion, mental)As long as it isn't Frightened, a mitflit gains a +2 status bonus to damage rolls against a creature that has previously damaged or tormented it.
Primal Innate Spells (DC 17, +9 to hit)
Cantrips (1st Level): Prestidigitation
1st Level: Bane
2nd Level: Speak with Animals (At Will) (Arthropods only)
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
FeyCreatures of the First World are called the fey.