MorlibintCreature 4
Source Pathfinder Blog
Perception +7
Languages Aklo, Common, Draconic, Elven, Sylvan, Undercommon
Skills Lore +8, Arcana +12, Crafting +10, Diplomacy +8, Medicine +7, Nature +7, Occultism +10, Performance +8, Religion +7, Society +10
Str +0, Dex +1, Con +1, Int +4, Wis +1, Cha +2
AC 21; Fort +11; Reflex +9; Will +9;
HP 60
Speed 25 feet
Staff +9 (+4, -1) to hit (two hand d8) 1d4 Bludgeoning
Call Bonded Item (concentrate, conjuration, teleportation)
Morlibint teleports his scholarly journal into his hand from up to 1 mile away.
Drain Bonded Item (arcane)Frequency twice per day
Requirements Morlibint hasn't acted yet on his turn
Effect Morlibint draws some of the power in his scholarly journal. He gains the ability to cast one spell he prepared today and already cast, without spending a spell slot. He must still Cast the Spell and meet the spell's other requirements.
Arcane Prepared Spells (DC 21, +13 to hit)
Cantrips (2nd Level): Dancing Lights, Daze, Detect Magic, Mage Hand, Telekinetic Projectile
1st Level: Color Spray, Magic Missile, Unseen Servant
2nd Level: Comprehend Language, Dispel Magic, Illusory Creature
1st Level: Hand of the Apprentice
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
HumanA creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.