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Rain In Cloudy DayCreature 1


UniqueNGSmallFungusLeshy
Source Pathfinder Society Intro #1: The Second Confirmation
Perception +6 (darkvision)
Languages Azlanti, Common, Druidic, Sylvan, Speak With Plants (fungi Only)
Skills Diplomacy +8, Nature +6, Lore +8, Performance +8, Society +6, Stealth +6
Str +1, Dex +2, Con +0, Int +2, Wis +0, Cha +4

AC 18; Fort +6; Reflex +8; Will +8;
HP 25
Speed 25 feet

Fist One Action +8 (+4, +0) to hit (agile, finesse) 1d6+1 Bludgeoning
Spore Pod One Action +8 (+3, -2) to hit (range increment 30) 1d6+1 Bludgeoning

Darkvision

A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level Darkness spell, block normal darkvision. A monster with Greater Darkvision, however, can see through even these forms of magical darkness.

Verdant Burst (healing)

When Rain in Cloudy Day dies, a burst of primal energy explodes from his body, restoring 2d8 Hit Points to each plant creature in a 30-foot emanation. This area is filled with fungi, becoming difficult terrain. If the terrain is not a viable environment for this fungus, it withers after 24 hours.

Change Shape One Action (concentrate, polymorph, primal, transmutation)

Rain in Cloudy Day transforms into a Small giant mushroom or patch of fungi. This ability otherwise uses the effects of Tree Shape.

Spore Cloud Two Actions (poison)

Rain in Cloudy Day can unleash a cloud of spores that irritates the eyes and throats of nonfungi creatures in a 15-foot emanation. Each creature must succeed at a DC 16 fortitude save or take 1 Persistent Poison Damage. A creature has its vision reduced as long as the persistent damage continues and can see only within 20 feet (10 feet on a critical failure).

Spores

A creature that takes damage from Rain in Cloudy Day's spore pod Strike must attempt a saving throw with the same DC and effect as his Spore Cloud ability.


Focus Occult Spells (DC 17, +7 to hit)

Cantrips (1st Level): Inspire Courage
1st Level: Counter Performance

Innate Primal Spells (DC 17, +7 to hit)

4th Level: Speak with Plants



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Leshy

A creature with this trait is a member of the leshy ancestry.