RenaliCreature 4
Source Pathfinder #145: Hellknight Hill
Perception +12
Languages Anadi, Common
Skills Athletics +6, Crafting +10, Deception +7, Medicine +12, Nature +10, Stealth +10, Survival +10
Str +0, Dex +2, Con +0, Int +2, Wis +4, Cha +1
AC 18; Fort +8; Reflex +10; Will +12;
HP 60
Speed 25 feet (climb 25 feet)
Fangs +12 (+7, +2) to hit (finesse) 2d6+3 Piercing
Anadi Venom (poison)
Saving Throw DC 20 fortitude
Maximum Duration 4 rounds
Stage 1 1d6 poison damage and Flat-Footed (1 round)
Stage 2 1d6 poison damage, flat-footed, and Clumsy 1 (1 round)
Change Shape (arcane, concentrate, polymorph, transmutation)Renali changes into her true form, spider form, or human form. The above statistics assume Renali is in her true form. While in their human form, Renali can't use her fangs attack and loses her climb Speed. When in spider form, she can't use weapons.
The monster changes its shape indefinitely. It can use this action again to return to its natural shape or adopt a new shape. Unless otherwise noted, a monster cannot use Change Shape to appear as a specific individual. Using Change Shape counts as creating a disguise for the Impersonate use of Deception. The monster's transformation automatically defeats Perception DCs to determine whether the creature is a member of the ancestry or creature type into which it transformed, and it gains a +4 status bonus to its Deception DC to prevent others from seeing through its disguise. Change Shape abilities specify what shapes the monster can adopt. The monster doesn't gain any special abilities of the new shape, only its physical form. For example, in each shape, it replaces its normal Speeds and Strikes, and might potentially change its senses or size. Any changes are listed in its stat block.
Spin Silk (concentrate, exploration, manipulate)By spending several minutes, an anadi can produce silk to craft items made of cloth. A single anadi can produce enough silk in a day to craft a single garment.
Arcane Innate Spells (DC 22, +14 to hit)
Cantrips (2nd Level): Detect Magic, Ghost Sound, Mage Hand, Message
1st Level: Color Spray, Illusory Disguise, Illusory Object
2nd Level: Illusory Creature, Invisibility
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
AnadiA reclusive people from Garund who resemble spiders and can assume human forms.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.