Revna the Brave (7-8)Creature 7
Source Pathfinder Society Scenario #4-03: Linnorm's Legacy
Perception +15
Languages Common, Draconic, Hallit, Skald, Tien
Skills Acrobatics +12, Athletics +16, Lore +11, Deception +17, Diplomacy +17, Medicine +13, Occultism +15, Performance +19, Lore +15, Society +15, Stealth +12, Lore +15
Str +3, Dex +1, Con +1, Int +2, Wis +2, Cha +4
AC 24 26 with shield raised; Fort +9; Reflex +12; Will +13;
HP 90
Speed 25 feet
Battle Axe +18 (+13, +8) to hit (sweep) 1d8 + 9 Slashing
Hatchet +18 (+14, +10) to hit (agile, sweep, thrown 10) 1d6 + 9 Slashing
Hatchet +16 (+12, +8) to hit (agile, sweep, thrown 10) 1d6 + 9 Slashing
Shortbow +16 (+11, +6) to hit (deadly d10) 1d6 + 6 Piercing
Bardic Lore
Revna can Recall Knowledge on any subject with a +9 modifier.
Shield BlockTrigger The monster has its shield raised and takes damage from a physical attack.
Effect The monster snaps its shield into place to deflect a blow. The shield prevents the monster from taking an amount of damage up to the shield's Hardness. The monster and the shield each take any remaining damage, possibly breaking or destroying the shield.
Steady SpellcastingIf a reaction would disrupt Revna's spellcasting action, she attempts a DC 15 flat. If she succeeds, her action isn't disrupted.
Occult Spontaneous Spells (DC 25, +17 to hit)
Cantrips (4th Level): Bullhorn, Daze, Detect Magic, Haunting Hymn, Read Aura
1st Level (3 slots): Fear, Soothe, True Strike
2nd Level (3 slots): Dispel Magic, Mirror Image, Sound Burst, Spiritual Weapon (2x)
3rd Level (3 slots): Haste, Slow, Vampiric Touch
4th Level (2 slots): Chromatic Ray
Cantrips (4th Level): Inspire Courage, Inspire Defense
1st Level: Counter Performance
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
HumanA creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.