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ScalescribeCreature 3


NTinyAberration
Source Pathfinder Bestiary 3
Perception +11 (darkvision)
Languages Aklo, Common, Draconic
Skills Arcana +11, Lore +11, Occultism +9, Lore +11, Stealth +8
Str -2, Dex +3, Con +1, Int +4, Wis +4, Cha +0

AC 18; Fort +6; Reflex +10; Will +11; +2 status to all saves vs. linguistic effects
HP 45
Speed 20 feet

Fountain Pen One Action +10 (+6, +2) to hit (agile, finesse, magical) 1d6+2 Piercing
Morpheme Glyph One Action +10 (+5, +0) to hit (evocation, magical, range 40) 3d6 Force

Darkvision

A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level Darkness spell, block normal darkvision. A monster with Greater Darkvision, however, can see through even these forms of magical darkness.

Mage Bond

After performing a 1-hour ritual, a scalescribe can bond with one willing creature capable of Casting Spells.

The scalescribe can Aid their bonded caster in Crafting a scroll, and they can make their Transcribed spell available to the caster so long as the spell is of the caster's tradition.

A bonded prepared caster can prepare the spell. A bonded spontaneous caster can add the spell to their spell repertoire during their daily preparations, and it remains as long as the Transcribed scroll exists.

+2 Status Bonus on Saves vs. Linguistic EffectsTranscribe Reaction

Trigger Another creature targets the scalescribe with a spell requiring verbal components


Effect The scalescribe attempts to copy the incantation onto a scroll by attempting a counteract check (counteract level 2, counteract modifier +10) with the following effects instead of the normal effects of counteracting. The spell still affects the scalescribe, regardless of the results of this check.

The scalescribe can Cast a Spell from any scroll they Transcribe as if it were on their spell list. Transcribing a new scroll renders any previously Transcribed scroll inert.


Critical Success If the triggering spell's level was no more than 3 higher than the scalescribe's counteract level, the scalescribe captures a copy of the spell in a scroll that appears in their hand. This scroll can be used normally but fades after 24 hours if not used before then.

Success As critical success, but only if the spell's level is no more than 1 higher than the scalescribe's counteract level.

Failure As critical success, but only if the spell's level is lower than the scalescribe's counteract level.

Critical Failure The scalescribe fails to copy the spell.

Inkstain

When the scalescribe deals damage to a creature with their fountain pen, the creature takes 1d4 Persistent Poison Damage.

When a creature taking this damage attempts to take an action with the concentrate trait, it must succeed at a DC 5 flat check or the action is disrupted.


Arcane Innate Spells (DC 20, +12 to hit)

Cantrips (2nd Level): Detect Magic, Message, Read Aura, Sigil
2nd Level: Comprehend Language (Self Only), Dispel Magic
3rd Level: Secret Page


Often seen at the sides of spellcasters, scalescribes are tiny, snakelike creatures with numerous hands that usually hold a multitude of fountain pens in various ink colors. The words scrawled across their bodies shift depending on what texts they've encountered recently. Scalescribes have a fondness for language, especially magical language, and make their homes in libraries or other places of learning.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.