Scarlet Triad AgentCreature 11
Source Pathfinder #148: Fires of the Haunted City
Perception +21
Languages Common, Dwarven, Undercommon
Skills Acrobatics +22, Arcana +15, Athletics +19, Deception +23, Nature +19, Stealth +24, Thievery +24
Str +2, Dex +7, Con +3, Int +0, Wis +4, Cha +6
AC 32; Fort +18; Reflex +24; Will +21;
HP 195
Speed 25 feet
Rapier +24 (+19, +14) to hit (deadly d8, disarm, finesse) 2d6+8 Piercing
Blowgun +24 (+20, +16) to hit (agile, nonlethal, range increment 20, reload 1) 7 Piercing
Efficient Capture (attack, manipulate)
Requirements The Scarlet Triad agent has manacles in hand and is adjacent to a creature.
Effect The Scarlet Triad agent attempts to bind the creature's wrists or ankles with the manacles. If they succeed at an attack roll with a +24 modifier against the target's AC, they apply the manacles.
Precise DebilitationsTrigger The Scarlet Triad agent's Strike hits a flat-footed creature and deals damage.
Effect The Scarlet Triad agent applies one of the following debilitations to the creature, which lasts until the end of their next turn.
- Brow Gash The target becomes Flat-Footed.
- Deep Cut The target takes an additional 2d6 precision damage from the Scarlet Triad agent's attacks.
- Hamstring The target takes a -10-foot status penalty to its Speeds.
- Low Blow The target becomes Enfeebled 1.
Effect: Hamstring
Sneak Attack3d6 precision damage
When the monster Strikes a creature that has the Flat-Footed condition with an agile or finesse melee weapon, an agile or finesse unarmed attack, or a ranged weapon attack, it also deals the listed precision damage. For a ranged attack with a thrown weapon, that weapon must also be an agile or finesse weapon.
Weapon TrickWhen the Scarlet Triad agent critically succeeds at an attack roll against a Flat-Footed creature, they apply the critical specialization effect for the weapon they are wielding.
Arcane Spells Known (DC 33, +25 to hit)
Cantrips (6th Level): Ghost Sound
1st Level: Fear, Illusory Disguise
2nd Level: Hideous Laughter
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
HumanA creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.