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SordesdaemonCreature 15


UncommonNELargeDaemonFiend
Source Pathfinder #162: Ruins of the Radiant Siege
Perception +26 (darkvision)
Languages Common, Daemonic, Telepathy 100 Feet
Skills Arcana +27, Crafting +29, Intimidation +28, Medicine +26, Religion +28, Stealth +24, Survival +28
Str +8, Dex +3, Con +9, Int +6, Wis +5, Cha +5

AC 37; Fort +30; Reflex +24; Will +26; +1 status to all saves vs. magic
HP 300
Speed 30 feet (climb 20 feet)
Immunities death effects, disease
Weaknesses Good 15

Fist One Action +29 (+24, +19) to hit (evil, magical, reach 15) 3d8+14 Bludgeoning + 1d6 Evil

Darkvision

A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level Darkness spell, block normal darkvision. A monster with Greater Darkvision, however, can see through even these forms of magical darkness.

Telepathy 100 feet (aura, divination, magical)

A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would.

At-Will Spells

The monster can cast its at-will spells any number of times without using up spell slots.

+1 Status to All Saves vs. MagicMiasma of Pollution (aura, disease)

30 feet Aura


Creatures in the aura can't reduce the value of the sickened condition.

A creature that enters the aura or begins its turn in it must succeed at a DC 34 fortitude save or be Sickened 2 (plus Slowed 1 as long as it is sickened on a critical failure).

A creature that succeeds at its save is temporarily immune for 1 minute.

Creatures made of water (such as water elementals) and plant creatures use an outcome one degree of success worse than the result of their save.

Pollution Infusion (disease, virulent)

Non-fiend creatures adjacent to the afflicted creature take a -1 circumstance penalty to saving throws against disease

Saving Throw DC 36 fortitude

Stage 1 Drained 1 (1 day)

Stage 2 Doomed 1 and Drained 1 (1 day)

Stage 3 Doomed 1 and Drained 2 (1 day)

Stage 4 Doomed 2 and Drained 2 (1 week)

Stage 5 dead.

Effect: Pollution Infusion

Retch of Foulness Two Actions (acid, divine, evocation)

The sordesdaemon exhales a spray of sewage that deals 8d6 acid damage and 8d6 poison damage in a 30-foot cone (DC 40 basic fortitude save).

It can't use Retch of Foulness again for 1d4 rounds.


Divine Innate Spells (DC 38, +28 to hit)

1st Level: Detect Alignment (At Will) (Good Only)
4th Level: Dimension Door (At Will)
5th Level: Cloudkill (At Will), Dimension Door
8th Level: Horrid Wilting, Spiritual Epidemic



Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.