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Shard of the Third SealEquipment 9


UniqueAbjurationMagical
Source Pathfinder Adventure: Crown of the Kobold King
Price 600 gp
Weight light

This stone fragment from the Third Seal retains a tiny sliver of that legendary item's power. The shard sheds light constantly, with the effects of a torch requiring no oxygen and generating no heat. The flame can be covered or Hidden, but it can't be smothered or quenched.


Activate Two Actions envision, Interact

Effect You generate the effects of a Disrupt Undead cantrip, heightened to 3rd level.


Activate Two Actions envision, Interact

Frequency once per day

Effect By passing the shard over a creature or object, you can produce the effects of a Nondetection spell on that target.


Activate Two Actions envision, Interact

Frequency once per day

Effect By gripping the shard tightly and waving it before you, you can produce the effects of a Levitate spell on yourself.

Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Abjuration

Effects and magic items with this trait are associated with the abjuration school of magic, typically involving protection or wards.

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. A magical item radiates a magic aura infused with its dominant school of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.