🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Brand the ImpenitentSpell 2


AbjurationCurse
Source Pathfinder Lost Omens: Gods & Magic
Traditions Divine
Cast Two Actions (somatic, verbal)
Range touch
Target 1 creature
Duration varies
Saving Throw Fortitude

You brand the target with an ethereal copy of your deity's religious symbol. This brand can't be hidden, but it is visible only to followers of your faith, who see it as clearly as a lit torch. Followers of your faith ignore the target's Concealed condition, if any, and the target gains a -1 status penalty to AC against attacks by followers of your faith. If the target is a follower of your deity in good standing, the spell fails.


Critical Success The target is unaffected.

Success The spell lasts for 1 round.

Failure The spell lasts for 1 minute.

Critical Failure The spell has an unlimited duration.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Abjuration

Effects and magic items with this trait are associated with the abjuration school of magic, typically involving protection or wards.

Curse

A curse is an effect that places some long-term affliction on a creature. Curses are always magical and are typically the result of a spell or trap. Effects with this trait can be removed only by effects that specifically target curses.