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Caster's ImpositionSpell 3


UncommonAbjurationCurse
Source Pathfinder #182: Graveclaw
Traditions Arcane, Divine, Primal, Occult
Cast Three Actions (material, somatic, verbal)
Target 1 creature within 60 feet
Duration 1 minute
Saving Throw Will

A magical interference prevents the target from contributing to any form of cooperative spellcasting. On a failed save, the target can't participate in any ritual unless they can cast the ritual alone, and they can't access any spells provided by a coven or similar cooperative ability.


Heightened (4th) Increase the duration to 1 hour.

Heightened (5th) Increase the duration to 1 day.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Abjuration

Effects and magic items with this trait are associated with the abjuration school of magic, typically involving protection or wards.

Curse

A curse is an effect that places some long-term affliction on a creature. Curses are always magical and are typically the result of a spell or trap. Effects with this trait can be removed only by effects that specifically target curses.