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Crushing GroundFocus 1


UncommonTransmutationEarth
Source Pathfinder Secrets of Magic
Cast Two Actions (somatic, verbal)
Range 60 feet
Target 1 creature
Duration 1 round
Saving Throw Reflex

You tear open the ground then slam it shut. The target creature takes 2d6 bludgeoning damage with a Reflex save.


Critical Success The target is unaffected.

Success The target takes half damage.

Failure The target takes full damage, is Flat-Footed, and takes a -10-foot circumstance penalty to Speed.

Critical Failure The target takes double damage and is flat-footed and Immobilized. It can attempt to Escape against your spell DC. If it doesn't Escape, the target takes an additional 2d6 bludgeoning damage when the spell ends.


Heightened (+1) Increase the initial damage and additional damage by 2d6.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Transmutation

Effects and magic items with this trait are associated with the transmutation school of magic, typically changing something's form.

Earth

Effects with the earth trait either manipulate or conjure earth. Those that manipulate earth have no effect in an area without earth. Creatures with this trait consist primarily of earth or have a magical connection to that element.