earth Spells
Cantrip
Name | Traits | Description |
Healing Plaster ![]() | TransmutationCantripEarth | You purify some dirt or mud into a pliable, claylike plaster that can aid in clotting and healing. |
Scatter Scree ![]() | EvocationCantripEarth | You evoke a jumble of rocks in the area. |
1st Level
Name | Traits | Description |
Crushing Ground ![]() | UncommonTransmutationEarth | You tear open the ground then slam it shut. |
Gritty Wheeze ![]() | UncommonEvocationAirEarth | You exhale desiccating grit and sand in a small cloud. |
Hurtling Stone ![]() | UncommonEvocationAttackClericEarth | You evoke a magical stone and throw it, with your god's presence guiding your aim. |
Mud Pit ![]() | ConjurationEarthWater | Thick, clinging mud covers the ground, 1 foot deep. |
Pummeling Rubble ![]() | EvocationEarth | A spray of heavy rocks flies through the air in front of you. |
Scouring Sand ![]() | UncommonEvocationEarth | You blast the area with grit that scours away soil and gets into creatures' eyes. |
Shattering Gem ![]() | AbjurationEarth | A large gem floats around the target in an erratic pattern. |
Shockwave ![]() | EvocationEarth | You create a wave of energy that ripples through the earth. |
Swampcall ![]() | UncommonTransmutationEarth | You call upon the spirits of the soil to twist and churn, transforming the terrain in the targeted area into a sodden mess. |
2nd Level
Name | Traits | Description |
Expeditious Excavation ![]() | TransmutationEarth | You remove loose dirt, dust, gravel, sand, and the like (though not solid stone) up to the size of a 5-foot cube. |
3rd Level
Name | Traits | Description |
Dividing Trench ![]() | UncommonTransmutationEarth | You dig an earthen trench across the surrounding terrain, which must be soil, clay, sand, or other soft earth, but not flooring or stone. |
Elemental Annihilation Wave | EvocationAirEarthFireWater | You draw elemental power from your surroundings, and combining it with your own magical energy, unleash a wave of utter destruction and swirling colors that deals 1d6 fire damage and 3d6 bludgeoning damage with a basic Reflex save. |
Meld into Stone ![]() | TransmutationEarth | You merge with an adjacent block of stone with enough volume to fit you and your worn and held possessions. |
Shifting Sand ![]() | TransmutationEarth | You cause the surface to heave. |
Stone Lance ![]() | UncommonEvocationAttackEarth | You conjure a jagged lance of stone and then launch it at a foe. |
4th Level
Name | Traits | Description |
Localized Quake ![]() | UncommonTransmutationClericEarth | You shake the earth, toppling nearby creatures. |
Shape Stone ![]() | TransmutationEarth | You shape the stone into a rough shape of your choice. |
Spike Stones ![]() | ConjurationEarth | Long, sharp spikes of solid rock thrust up from the ground in the area. |
Stoneskin ![]() | AbjurationEarth | The target's skin hardens like stone. |
5th Level
Name | Traits | Description |
Blazing Fissure ![]() | EvocationEarthFire | A thin crack rips through the earth, erupting with magma, then swiftly seals up. |
Passwall ![]() | UncommonConjurationEarth | You create a visible tunnel through the wall in the chosen area, replacing the area with empty space. |
Pillars of Sand ![]() | UncommonConjurationEarth | You raise one or more pillars of solid sand from the earth. |
Transmute Rock And Mud ![]() | TransmutationEarth | You warp the structure of earthen material, turning rock into mud or mud into rock. |
Untwisting Iron Roots ![]() | UncommonTransmutationEarth | You manipulate the earth beneath your feet to throw your enemies off balance, leaving chunks of rock and rubble behind. |
Wall of Stone ![]() | ConjurationEarth | You shape a wall of solid stone. |
6th Level
Name | Traits | Description |
Elemental Confluence ![]() | ConjurationAirEarthFireWater | You conjure four types of elementals who combine forces to form into a chaotic storm. |
Stone Tell ![]() | UncommonEvocationEarth | You can ask questions of and receive answers from natural or worked stone. |
Stone to Flesh ![]() | TransmutationEarth | Manipulating the fundamental particles of matter, you convert stone into flesh and blood. |
7th Level
Name | Traits | Description |
Control Sand ![]() | UncommonEvocationEarth | You whip up a small sandstorm around your body. |
Untwisting Iron Augmentation ![]() | UncommonTransmutationEarth | Your unarmed attacks are treated as cold iron and silver, they gain the earth trait, and they gain a +1 status bonus to damage rolls per damage die. |
8th Level
Name | Traits | Description |
Earthquake ![]() | EvocationEarth | You shake the ground, topple creatures into fissures, and collapse structures. |
9th Level
Name | Traits | Description |
One With the Land ![]() | TransmutationEarthPlant | You merge with an adjacent natural feature with enough volume to fit you and your worn and held possessions, such as the ground or a large tree. |
Untwisting Iron Pillar ![]() | UncommonAbjurationEarth | You call upon the earth and your ki to shield you from your enemies. |
Upheaval ![]() | UncommonConjurationEarth | The ground in the area shudders and crumbles as huge pillars of stone erupt into the air, rending the terrain around them. |
10th Level
Name | Traits | Description |
Cataclysm ![]() | EvocationAcidAirColdEarthElectricityFireWater | You call upon the unimaginable power of world-ending cataclysms, ripping a small piece of each cataclysm and combining them together into one horrifically powerful attack. |