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Fungal InfestationSpell 2


Conjuration
Source Pathfinder Advanced Player's Guide
Traditions Primal
Cast Two Actions (somatic, verbal)
Area 15-foot cone
Range touch
Saving Throw Fortitude

Toxic spores swarm over creatures in the area, causing them to erupt in grotesque fungal growths. These noxious growths deal 2d6 Persistent Poison Damage, and each creature must attempt a Fortitude save.


Critical Success The creature is unaffected.

Success The target takes half the persistent poison damage.

Failure The target takes the full persistent poison damage. While it is taking this persistent poison damage, it has weakness 1 to fire and weakness 1 to slashing.

Spell Effect: Fungal Infestation (Failure)

Critical Failure As failure, but double the persistent poison damage. While it is taking this persistent poison damage, it has weakness 2 to fire and weakness 2 to slashing.

Spell Effect: Fungal Infestation (Critical Failure)


Heightened (+2) The persistent damage increases by 2d6, and the weakness increases by 1, or by 2 on a critical failure.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Conjuration

Effects and magic items with this trait are associated with the conjuration school of magic, typically involving summoning, creation, teleportation, or moving things from place to place.