Insect FormSpell 3
Source Pathfinder Core Rulebook
Traditions Primal
Cast (somatic, verbal)
Duration 1 minute
You envision a simple bug and transform into a Medium animal battle form. When you cast this spell, choose ant, beetle, centipede, mantis, scorpion, or spider. You can decide the specific type of animal (such as such as a ladybug or scarab for beetle), but this has no effect on the form's Size or statistics. While in this form, you gain the animal trait. You can Dismiss this spell.
You gain the following statistics and abilities regardless of which battle form you choose:
- AC = 18 + your level. Ignore your armor's check penalty and Speed reduction.
- 10 temporary Hit Points.
- Low-light vision.
- One or more attacks specific to the battle form you choose, which are the only attacks you can Strike with. You're trained with them. Your attack modifier is +13, and your damage bonus is +2. These attacks are Strength based (for the purpose of the Enfeebled condition). If your unarmed attack modifier is higher, you can use it instead.
- Athletics modifier of +13, unless your own is higher.
You also gain specific abilities based on the form you choose:
- Ant
- Speed 30 feet, climb Speed 30 feet;
- Melee >mandibles, Damage 2d6 bludgeoning.
- Beetle
- Speed 25 feet;
- Melee >mandibles, Damage 2d10 bludgeoning.
- Centipede
- Speed 25 feet, climb Speed 25 feet; darkvision;
- Melee >mandibles, Damage 1d8 piercing plus 1d4 Persistent Poison Damage.
- Mantis
- Speed 40 feet; imprecise scent 30 feet;
- Melee >foreleg, Damage 2d8 bludgeoning.
- Scorpion
- Speed 40 feet; darkvision, imprecise tremorsense 60 feet;
- Melee >stinger, Damage 1d8 piercing plus 1d4 Persistent Poison Damage;
- Melee >pincer (agile), Damage 1d6 bludgeoning.
- Spider
- Speed 25 feet, climb Speed 25 feet; darkvision;
- Melee >fangs, Damage 1d6 piercing plus 1d4 Persistent Poison Damage;
- Ranged > web (range increment 20 feet), Damage entangles the target for 1 round.
Heightened (4th) Your battle form is Large, and your attacks have 10-foot reach. You must have enough space to expand into or the spell is lost. You instead gain 15 temporary HP, attack modifier +16, damage bonus +6, and Athletics +16.
Heightened (5th) Your battle form is Huge, and your attacks have 15-foot reach. You must have enough space to expand into or the spell is lost. You instead gain 20 temporary HP, attack modifier +18, damage bonus +2 and double damage dice (including Persistent Damage), and Athletics +20.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
TransmutationEffects and magic items with this trait are associated with the transmutation school of magic, typically changing something's form.
PolymorphThese effects transform the target into a new form. A target can't be under the effect of more than one polymorph effect at a time. If it comes under the effect of a second polymorph effect, the second polymorph effect attempts to counteract the first. If it succeeds, it takes effect, and if it fails, the spell has no effect on that target. Any Strikes specifically granted by a polymorph effect are magical. Unless otherwise stated, polymorph spells don't allow the target to take on the appearance of a specific individual creature, but rather just a generic creature of a general type or ancestry. If you take on a battle form with a polymorph spell, the special statistics can be adjusted only by circumstance bonuses, status bonuses, and penalties. Unless otherwise noted, the battle form prevents you from casting spells, speaking, and using most manipulate actions that require hands. (If there's doubt about whether you can use an action, the GM decides.) Your gear is absorbed into you; the constant abilities of your gear still function, but you can't activate any items.