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Path of Least ResistanceFocus 4


UncommonDivination
Source Pathfinder Dark Archive
Cast One Action (verbal)

You trace several possible routes, quickly resetting the timeline until you find the safest one. Choose three spaces you could reach with two Stride actions. Each must be at least 20 feet from the other two. You Stride twice to one of the spaces, determined randomly by the GM from among the paths you chose. If some of the paths contain a hidden danger, such as a trap that you would trigger by walking into the trap's affected area, the GM doesn't consider this path when randomly determining which one you take, but if all options have a hidden danger, the GM randomly chooses between all three paths. This movement doesn't trigger reactions.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Divination

The divination school of magic typically involves obtaining or transferring information, or predicting events.