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Unblinking Flame EmblemFocus 7


UncommonDivinationFire
Source Pathfinder Lost Omens: Impossible Lands
Cast One Action
Target 1 creature
Duration 3 rounds

Trigger Your last action was a successful Strike against an enemy


You emblazon the target with a fiery sigil that projects your sight and your flame onto them, allowing you and your allies to track their movements and making it easier to hit them. Attack rolls against the target gain a +1 status bonus, and successful Strikes against the target deal 1d6 fire damage, and 1d10 Persistent Fire Damage on a critical hit. However, you're Flat-Footed against other enemies, as the information from the emblem distracts you. The emblem takes your full attention; if you use unblinking flame emblem again before the original duration expires, the new casting replaces the previous casting.


Heightened (9th) The fire damage increases to 1d8 fire damage, and the persistent fire damage on a critical hit increases to 1d12.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Divination

The divination school of magic typically involves obtaining or transferring information, or predicting events.

Fire

Effects with the fire trait deal fire damage or either conjure or manipulate fire. Those that manipulate fire have no effect in an area without fire. Creatures with this trait consist primarily of fire or have a magical connection to that element.