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Gunslinger


Hit Points

At first level and every level thereafter, you increase your maximum hit points by 8 plus your constitution modifier.

Key Ability

At first level, you increase one of these ability scores by 2. Some of these options might be tied to subclasses (such as the rogue’s rackets).
Key Ability: Dexterity

Initial Proficiencies


Saves

Expert in Perception
Expert in Reflex Saves
Trained in Will Saves
Expert in Fortitude Saves

Weapons

Trained in unarmed attacks
Trained in simple weapons
Trained in martial weapons
Expert in Simple Firearms, Martial Firearms
Trained in Gunslinger class DC

Armor

Trained in unarmored, light, and medium armor
Untrained in heavy armor

Skills

Trained in one or more skills determined by your gunslinger's way
Trained in a number of skills equal to 3 plus your intelligence modifier

Class Features


LevelFeatures
1Ancestry Feat, Class Feat, Singular Expertise, Gunslinger's Way
2Class Feat, Skill Feat
3General Feat, Skill Increase, Stubborn
4Class Feat, Skill Feat
5Ability Boost, Ancestry Feat, Skill Increase, Gunslinger Weapon Mastery
6Class Feat, Skill Feat
7General Feat, Skill Increase, Weapon Specialization, Vigilant Senses
8Class Feat, Skill Feat
9Ancestry Feat, Skill Increase, Advanced Deed, Gunslinger Expertise
10Ability Boost, Class Feat, Skill Feat
11General Feat, Skill Increase, Evasion
12Class Feat, Skill Feat
13Ancestry Feat, Skill Increase, Gunslinging Legend, Medium Armor Expertise
14Class Feat, Skill Feat
15Ability Boost, General Feat, Skill Increase, Greater Deed, Greater Weapon Specialization
16Class Feat, Skill Feat
17Ancestry Feat, Skill Increase, Juggernaut, Shootist's Edge
18Class Feat, Skill Feat
19General Feat, Skill Increase, Medium Armor Mastery, Incredible Senses
20Ability Boost, Class Feat, Skill Feat

Singular Expertise Feature 1


Gunslinger​

You have particular expertise with guns and crossbows that grants you greater proficiency with them and the ability to deal more damage. You gain a +1 circumstance bonus to damage rolls with firearms and crossbows.

This intense focus on firearms and crossbows prevents you from reaching the same heights with other weapons. Your proficiency with unarmed attacks and with weapons other than firearms and crossbows can't be higher than trained, even if you gain an ability that would increase your proficiency in one or more other weapons to match your highest weapon proficiency (such as the weapon expertise feats many ancestries have). If you have gunslinger weapon mastery, the limit is expert, and if you have gunslinging legend, the limit is master.


Gunslinger's Way Feature 1


Gunslinger​

All gunslingers have a particular way they follow, a combination of philosophy and combat style that defines both how they fight and the weapons they excel with. At 1st level, your way grants you an initial deed, a unique reload action called a slinger's reload, and proficiency with a particular skill. You also gain advanced and greater deeds at later levels, as well as access to way-specific feats.

Way of the Drifter You wander across the battlefield, equally at home in and out of the fray.

Way of the Pistolero You carefully maintain your distance at a duelist's 10 paces with pistol in hand.

Way of the Sniper You practice a methodical style of shooting, striking from far cover.

Way of the Vanguard You rely on a brutal combat style that uses heavy weapons and explosive attacks.


Stubborn Feature 3


Gunslinger​

You don't like being told what to do, and you don't give up. Your proficiency rank for Will saves increases to expert. When you fail, but don't critically fail, a Will save against an effect that would give you the controlled condition, you can attempt a second save against the effect at the start of your next turn. On a successful second save, the controlled condition ends, though any other effects remain. As normal, failing this second save doesn't allow you to attempt a third save on the subsequent turn.


Gunslinger Weapon Mastery Feature 5


Gunslinger​

You fully understand the best way to utilize your unique weapons. Your proficiency rank increases to master with simple and martial firearms and crossbows. Your proficiency rank for advanced firearms and crossbows, simple weapons, martial weapons, and unarmed attacks increases to expert. You gain access to the critical specialization effects for firearms and crossbows.


Weapon Specialization Feature 7


Champion, Fighter, Gunslinger, Inventor, Investigator, Magus, Monk, Ranger, Rogue, Swashbuckler: You've learned how to inflict greater injuries with the weapons you know best. You deal 2 additional damage with weapons and unarmed attacks in which you are an expert. This damage increases to 3 if you're a master, and to 4 if you're legendary.

Alchemist, Bard, Cleric, Druid, Oracle, Sorcerer, Summoner, Witch, Wizard You've learned how to inflict grave wounds with your most practiced weapons. You deal 2 additional damage with weapons and unarmed attacks in which you are an expert. This damage increases to 3 if you're a master, and to 4 if you're legendary.

Barbarian: Your rage helps you hit harder. You deal an additional 2 damage with weapons and unarmed attacks in which you have expert proficiency. This damage increases to 3 if you're a master, and 4 if you're legendary.

You gain your instinct's specialization ability. See specific instincts for more information.


Vigilant Senses Feature 7


Through your adventures, you've developed keen awareness and attention to detail. Your proficiency rank in Perception increases to master.


Advanced Deed Feature 9


Gunslinger​

You've learned a powerful new technique of your chosen way. You gain the advanced deed ability of the way you chose at 1st level.


Gunslinger Expertise Feature 9


Gunslinger​

Your special shots become harder for opponents to predict or resist. Your proficiency rank for your gunslinger class DC increases to expert.


Evasion Feature 7


You've learned to move quickly to avoid explosions, dragon's breath, and worse. Your proficiency rank for Reflex saves increases to master. When you roll a success on a Reflex save, you get a critical success instead.


Gunslinging Legend Feature 13


Gunslinger​

You've learned unique techniques for wielding firearms and crossbows that give you unmatched skill in their use. Your proficiency rank increases to legendary with simple and martial firearms and crossbows and to master with advanced firearms and crossbows. Your proficiency rank for simple weapons, martial weapons, and unarmed attacks increases to expert.


Medium Armor Expertise Feature 11


You've learned to defend yourself better against attacks. Your proficiency ranks for light armor, medium armor, and unarmored defense increase to expert.

If you have a medium or heavy armor innovation, you gain access to the critical specialization effect with your armor innovation.


Greater Deed Feature 15


Gunslinger​

You've mastered the pinnacle technique of your chosen way. You gain the greater deed ability of the way you chose at 1st level.


Greater Weapon Specialization Feature 15


Barbarian​

The weapons you've mastered become truly fearsome in your hands. Your damage from weapon specialization increases to 4 with weapons and unarmed attacks in which you're an expert, 6 if you're a master, and 8 if you're legendary.

You gain a greater benefit from your instinct's specialization ability. See specific instincts for more information.


Juggernaut Feature 7


Barbarian, Champion, Fighter, Inventor, Ranger Your body is accustomed to physical hardship and resistant to ailments. Your proficiency rank for Fortitude saves increases to master. When you roll a success on a Fortitude save, you get a critical success instead.

Alchemist Your body has become accustomed to physical hazards and resistant to pathogens and ailments. Your proficiency rank for Fortitude saves increases to master. When you roll a success on a Fortitude save, you get a critical success instead.

Magus Your body is accustomed to physical hardship and resistant to a wide range of ailments. Your proficiency rank for Fortitude saves increases to master. When you roll a success on a Fortitude save, you get a critical success instead.

Gunslinger Your body has become accustomed to physical hazards and resistant to ailments. Your proficiency rank for Fortitude saves increases to master. When you roll a success on a Fortitude save, you get a critical success instead.


Shootist's Edge Feature 17


Gunslinger​

You make shots others find impossible. Your proficiency rank for your gunslinger class DC increases to master. When using a ranged weapon in which you have master or greater proficiency, you ignore the penalty for attacking within the weapon's second and third range increments.


Medium Armor Mastery Feature 17


Your skill with light and medium armor improves, increasing your ability to avoid blows. Your proficiency ranks for light and medium armor, as well as for unarmed defense, increase to master.


Incredible Senses Feature 13


You notice things that are almost impossible for an ordinary person to detect. Your proficiency rank for Perception increases to legendary.