Arisept (9-10)Creature 10
Source Pathfinder Society Scenario #3-19: Mean Streets of Shadow Absalom
Perception +18 (darkvision)
Languages Abyssal, Common, Necril, Shadowtongue
Skills Acrobatics +21, Arcana +20, Athletics +20, Deception +21, Diplomacy +21, Intimidation +24, Occultism +20, Society +20, Stealth +21
Str +4, Dex +5, Con +4, Int +4, Wis +4, Cha +7
AC 29; Fort +16; Reflex +21; Will +20;
HP 160
Speed 30 feet
Rapier +22 (+17, +12) to hit (deadly d8, disarm, finesse, magical) 2d6 + 10 Piercing
Darkvision
A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level Darkness spell, block normal darkvision. A monster with Greater Darkvision, however, can see through even these forms of magical darkness.
Caress Soul (curse, necromancy, occult)Trigger Arisept critically hits a target with his rapier
Effect The target must succeed at a DC 29 will save or become Enfeebled 1 (Enfeebled 2 if it critically fails). If the target fails additional saves against this ability, the condition value increases by 1 if failed, or 2 if critically failed (to a maximum of enfeebled 4). This condition value decreases by 1 every 24 hours.
Abyssal StrikesArisept makes a rapier attack against up to 3 targets within 10 feet, his blade extending beyond its normal reach and lashing out like a spear. Each attack counts toward his multiple attack penalty, but the penalty does not increase until after he has made all of his attacks.
Arcane Spontaneous Spells (DC 30, +22 to hit)
Cantrips (5th Level): Detect Magic, Mage Hand, Ray of Frost, Shield, Sigil
2nd Level (4 slots): Dispel Magic, Invisibility
3rd Level (3 slots): Fireball, Haste, Lightning Bolt, Slow
4th Level (3 slots): Dimension Door, Wall of Fire
5th Level (3 slots): Black Tentacles, Cloudkill
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
ChangelingA creature with this trait is a member of the changeling ancestry.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
TieflingA creature with this trait is a member of the tiefling ancestry.