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Avsheros the BetrayerCreature 23


UniqueCELargeAngelCelestial
Source Pathfinder #162: Ruins of the Radiant Siege
Perception +41 (darkvision, true seeing)
Languages Celestial, Draconic, Infernal, Tongues
Skills Athletics +44, Intimidation +43, Religion +41
Str +11, Dex +7, Con +9, Int +6, Wis +8, Cha +10

AC 50; Fort +40; Reflex +36; Will +41; +1 status to all saves vs. magic
HP 400 (regeneration 20 (deactivated by evil)
Speed 35 feet (fly 60 feet)
Weaknesses Good 20

Unholy Greatsword One Action +42 (+37, +32) to hit (evil, magical, reach 10, versatile p) 4d12+21 Slashing + 1d6 Evil
Radiant Ray One Action +40 (+35, +30) to hit (evil, magical, range increment 60) 6d6+15 Fire + 2d6 Evil

Darkvision

A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level Darkness spell, block normal darkvision. A monster with Greater Darkvision, however, can see through even these forms of magical darkness.

At-Will Spells

The monster can cast its at-will spells any number of times without using up spell slots.

Constant Spells

A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.

+1 Status to All Saves vs. MagicRegeneration 20

This monster regains the listed number of Hit Points each round at the beginning of its turn. Its Dying condition never increases beyond Dying 3 as long as its regeneration is active. However, if it takes damage of a type listed in the regeneration entry, its regeneration deactivates until the end of its next turn. Deactivate the regeneration before applying any damage of a listed type, since that damage might kill the monster by bringing it to Dying 4.

Attack of Opportunity Reaction

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.


Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Hateful Gaze (aura, divine, necromancy, visual)

60 feet Aura

When a creature ends its turn in the aura, it must attempt a DC 45 fortitude save. If the creature fails, it is Drained 1 and Sickened 1 (Drained 2 and Sickened 2 on a critical failure).

Avsheros can deactivate or activate this aura using a single action, which has the concentrate trait.

No matter the result of the save, a creature can't be affected by Avsheros's hateful gaze again for 1 minute.

Blasphemous Arms (divination, evocation)

Any weapon gains the effects of an Unholy property rune while Avsheros wields it.

Wail of the Betrayed Two Actions (auditory, fear, mental)

Avsheros lets out an agonized wail that invokes grief and a feeling of betrayal in those who hear it.

All creatures within 120 feet must succeed at a DC 47 will save or become Frightened 2. A creature frightened in this way can't willingly accept aid of any kind from an ally until the frightened condition is removed.

On a successful save, the creature is immune to Avsheros's Wail of the Betrayed for 24 hours.


Divine Innate Spells (DC 47, +39 to hit)

Cantrips (10th Level): Light
2nd Level: Invisibility (At Will) (Self Only)
4th Level: Discern Lies (At Will)
5th Level: Detect Alignment (Constant), Tongues (Constant), True Seeing (Constant)
7th Level: Blade Barrier, Dispel Magic (At Will), Heal
8th Level: Power Word Stun, Spiritual Epidemic
9th Level: Earthquake, Energy Aegis, Prismatic Shield, Prismatic Sphere
10th Level: Weapon of Judgement



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.