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Kieragan SkrossCreature 8


UniqueNEMediumUndead
Source Pathfinder Adventure: Crown of the Kobold King
Perception +16 (darkvision)
Languages Common, Dwarven, Necril
Skills Athletics +18, Deception +16, Intimidation +18, Religion +16
Str +6, Dex +2, Con +4, Int +0, Wis +4, Cha +4

AC 26; Fort +18; Reflex +14; Will +16;
HP 135 (negative healing)
Speed 25 feet
Immunities death effects, disease, paralyzed, poison, unconscious

Light Hammer One Action +19 (+15, +11) to hit (agile, magical) 2d6+9 Bludgeoning
Light Hammer One Action +15 (+11, +7) to hit (agile, magical, thrown 20) 2d6+9 Bludgeoning

Darkvision

A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level Darkness spell, block normal darkvision. A monster with Greater Darkvision, however, can see through even these forms of magical darkness.

Negative Healing

A creature with negative healing draws health from negative energy rather than positive energy. It is damaged by positive damage and is not healed by positive healing effects. It does not take negative damage, and it is healed by negative effects that heal undead.

Final Blasphemy (divine, necromancy, negative)

When the herexen is destroyed, it explodes in a wave of negative energy with the effects of a 3-action 4th-level Harm spell (DC 26 basic fortitude).

The herexen is destroyed, so it doesn't gain any Hit Points from this use of harm, and it doesn't need to have any harm spells remaining to use this ability.

Heretic's Smite (divine, necromancy)

While wielding the favored weapon of its former deity (such as a dagger for an ex-Pharasmin herexen), the herexen's Strikes deal an additional 2d6 evil damage against creatures that can cast divine spells.


Divine Prepared Spells (DC 26, +20 to hit)

1st Level: Harm

Cleric Domain Spells (DC 20, +10 to hit)

1st Level: Touch of Obedience
4th Level: Commanding Lash



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.