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Nalla, Rebel Leader (3-4)Creature 3


UniqueNMediumHumanHumanoid
Source Pathfinder Society Scenario #1-08: Revolution on the Riverside
Perception +8
Languages Common
Skills Acrobatics +7, Athletics +9, Diplomacy +7, Stealth +7
Str +4, Dex +2, Con +1, Int +0, Wis +1, Cha +2

AC 19; Fort +6; Reflex +7; Will +8;
HP 48
Speed 25 feet

Bastard Sword One Action +11 (+6, +1) to hit (two hand d12) 1d8 + 4 Slashing
Fist One Action +11 (+7, +3) to hit (agile, finesse, nonlethal) 1d4+4 Bludgeoning

Occult Spontaneous Spells (DC 17, +7 to hit)

Cantrips (2nd Level): Light, Shield, Telekinetic Projectile
1st Level (3 slots): Color Spray, Magic Missile, Magic Weapon
2nd Level (2 slots): Faerie Fire, Mirror Image

Bard Composition Spells (DC 17, +7 to hit)

Cantrips (2nd Level): Inspire Courage, Triple Time
1st Level: Lingering Composition



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Human

A creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.