Staff of Nature's Cunning (Major)Weapon 15
Source Pathfinder Secrets of Magic
Damage 1d4 Bludgeoning
Type Simple
Price 6,500 gp
Weight 1 bulk
Moss and winding vines give this gnarled staff of wild wood a vibrant green tinge. You created this staff to aid you in speaking to the plants you met on your adventure and beseeching them to come to your aid.
Activate Cast a Spell
Effect You expend a number of charges from the staff to cast a spell from its list.
- Cantrip Tanglefoot
- 1st Protector Tree , Shillelagh
- 2nd Entangle, Shape Wood
- 3rd Tree Shape, Wall of Thorns
- 4th Barkskin, Speak with Plants
- 5th Plant Form, Wall of Thorns
- 6th Nature's Reprisal, Plant Form
Craft Requirements Supply one casting of all listed levels of all listed spells.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
MagicalSomething with the magical trait is imbued with magical energies not tied to a specific tradition of magic. A magical item radiates a magic aura infused with its dominant school of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
PlantVegetable creatures have the plant trait. They are distinct from normal plants. Magical effects with this trait manipulate or conjure plants or plant matter in some way. Those that manipulate plants have no effect in an area with no plants.
StaffThis magic item holds spells of a particular theme and allows a spellcaster to cast additional spells by preparing the staff.
TransmutationEffects and magic items with this trait are associated with the transmutation school of magic, typically changing something's form.
TwoHandThis weapon can be wielded with two hands. Doing so changes its weapon damage die to the indicated value. This change applies to all the weapon's damage dice, such as those from striking runes.