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Ash CloudSpell 2


ConjurationAirFire
Source Pathfinder Secrets of Magic
Traditions Arcane, Primal
Cast Three Actions (material, somatic, verbal)
Area 20-foot burst
Range 120 feet
Duration 1 minute
Saving Throw Fortitude

You summon a tumultuous cloud of ash and smoke. The cloud is difficult terrain for flying creatures, and creatures in the cloud can't detect anything using their sense of smell. Creatures that start their turn within the cloud take 2d4 fire damage as their lungs fill with the hot, acrid smoke, with a Fortitude save.


Critical Success The target is unaffected.

Success The target takes half damage.

Failure The target takes full damage and is Dazzled for 1 round.

Critical Failure The target takes double damage and is Blinded for 1 round.


Heightened (+1) The damage increases by 1d4.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Conjuration

Effects and magic items with this trait are associated with the conjuration school of magic, typically involving summoning, creation, teleportation, or moving things from place to place.

Air

Effects with the air trait either manipulate or conjure air. Those that manipulate air have no effect in a vacuum or an area without air. Creatures with this trait consist primarily of air or have a magical connection to that element.

Fire

Effects with the fire trait deal fire damage or either conjure or manipulate fire. Those that manipulate fire have no effect in an area without fire. Creatures with this trait consist primarily of fire or have a magical connection to that element.