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Blazing BladeSpell 2


RareConjurationFireGood
Source Pathfinder Kingmaker
Traditions Divine, Primal
Cast Two Actions (somatic, verbal)
Duration 1 minute

A scimitar-shaped beam of fiery light springs from your free hand. While the spell lasts, you can use a single action, which has the attack and concentrate traits, to burn your foes with the blazing blade. When you do, make a spell attack roll. On a success, the blazing blade deals 1d6 fire damage plus 1d6 good damage plus your spellcasting ability modifier. On a critical success, it deals double the usual damage.


Heightened (4th) The blade's fire damage increases to 2d6. On a critical success, the target takes 1d6 persistent good damage.

Heightened (6th) The blade's fire damage increases to 3d6. On a critical success, the target takes 2d6 persistent good damage.

Heightened (8th) The blade's fire damage increases to 4d6. On a critical success, the target takes 3d6 persistent good damage.


Traits

Rare

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.

Conjuration

Effects and magic items with this trait are associated with the conjuration school of magic, typically involving summoning, creation, teleportation, or moving things from place to place.

Fire

Effects with the fire trait deal fire damage or either conjure or manipulate fire. Those that manipulate fire have no effect in an area without fire. Creatures with this trait consist primarily of fire or have a magical connection to that element.

Good

Good effects often manipulate energy from good-aligned Outer Planes and are antithetical to evil divine servants or divine servants of evil deities. A creature with this trait is good in alignment. An ability with this trait can be selected or used only by good creatures.